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(+2)

Um, wow?! It is funny the other day I was thumbing through Perilous Wilds and asking myself "can I just lightly reskin this for Sci-Fi?" Ultimately it seemed like a bit too much work and "dungeon crawling" derelict ships isn't really my thing.

Thank you for Perilous Void, it is extremely well done. I appreciate all the procedure guidance for building cohesive components - a lot of Sci-Fi generator stuff is just a mish-mash of tables that don't feel like they fit together as a whole. This is not that - this is very well thought out. I also appreciate that the cohesive bits do have "boundaries" - so if you wanted a game that took place in a single System you aren't required to also generate a Sector for example (ditto a game that takes place a single World.) Same goes for the Lifeforms -> Society -> Faction ... they fit together if you want the whole big picture but you can also stop at very cleanly separated modular bounds.

Just can't say enough how really well done this effort is, thank you.

(+2)

Wow, thanks so much for taking to time to comment. I put a lot of thought and effort into this one precisely because I don't like those "mish-mash" books, so it means a lot that you noticed!