A great game, with a lot of mechanics and content, it reminds me in some ways of Rogue Legacy and Dead Cells. There is a lot of stuff to do, and in my first minutes, I even felt a bit overwhelmed. Maybe from some repair points of view, I think I found an edge case design problem with the tutorial area. I am talking about the area with a boomerang in a chest, I have thrown the chest with the boomerang into the pit with spikes, then I could not collect the boomerang and was stuck in the area, so then I had to restart the whole tutorial.