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I've been eyeing this game for a very long time and after I got hooked on WolfBite's other content (Engaging Destiny, Endless Bounty, Eternal Endeavour) I finally decided to give Extracurricular Activities a shot.

So first of all: this is a great visual novel and I love how wholesome and overall positive the story is. It's just the right amount of cozy and horny in a way that distinguishes it from other games.

So far I've played on Spencer's and Richard's routes up to day 20, and while I'm planning to eventually play and finish all routes, I do have a question:

Is the CG content roughly equal for all love interests? So far I noticed Richard's route feels a lot longer, and has just so much CG content/scenes that I feel like I'm spoiled. Spencer in comparison is very lacking, though I like the character a lot. To give you an idea, I've had about 15 CG scenes (including the selfies) with Richard, and about 4 scenes with Spencer.

Now I know that Spencer is a lot tamer and less sexual than Richard, but I'm just wondering if I'm the one who's not unlocking the CGs along the way, or if there are simply less CGs to be found across Spencer's playthrough. Like there were a couple of times where I noticed an erotic (but non-sexual) scene was perfect for a CG, but there was none. 

Is it generally that the characters have an unequal amount of CGs between them, or am I simply missing somethign?

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Haha, well, thank you for the kind words, first of all!  Glad you've enjoyed the other work 'e done too.

There 100% is a discrepancy with the number of CGs.  Some new folks might not be aware, but CaptainGerBear isn't the artist I started the project with.  He didn't step in until Harold's route was nearly done, and all of the other routes were well into their Day 20+.  His consistency in producing art is far better than my original artist (I had maybe 10 or so CGs before Ger joined).

That being said, a lot of the older days on the original 5 characters lack art because... well, I didn't have someone doing art consistently then.  We're  filling in art through older days slowly though!  Whenever I get the chance, I'm having Ger do art for older days, just to try and add more to them.  It's a slow process, since I need to focus on current updates too, but it's coming along (albeit slowly).

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Gotcha! Thanks a lot for taking the time to reply, now I understand I shouldn't be worried I missed out on anything due to my choices! I completely understand the challenges of producing high quality CGs for visual novels, but hopefully in time you'll be able to populate the older routes (it would certainly make replaying them more fun!). 

Thanks for the response, I look forward to the rest of the content that's coming up!