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Well the game is pretty fun but a bit hard :

  • Dying from falling could be interesting, but dying after a 2 meters fall is a bit punitive.
  • I understand the die&retry mood but the end screen is reaaaally slow, an instant Replay button would have be perfect.
  • Being one-shot by robots is okay, but through a wall or a stair, it's unfair :p
  • I like the weapon but the levels are way too ugly :l
  • Jumping is  a bit difficult cause the terrain is slippery, so the platforms are terrible to play with. The character should stop instantly when the player stop moving, this kind of physics doesn't really fit the platformer levels.
  • These physical bullets are fun to shoot, having to calculate their curves and stuff.
  • Having to destroy robots to regain life is cool, you have to shoot, dodge and be agressive, I liked that mood.
(+1)

Well thank you for the feedback. The levels aren't that pretty beacuse they were made in a hurry beacuse the whole game was made in 12 hours. Yeah the fall damage should get nerfed as you said and enemies shooting you through a wall shouldn't be even a thing. Anyways I will try to improve it and maybe polish the maps, add some new modes etc...  Also the game was meant to be a little harder, so it takes time to master it. Also I can make the respawn button appear faster I totaly agree with you on that. Thanks for playing!