Hey Selexa, I just looked into this for a minute. I found the bug, its a variable mismatch that will be fixed in the next patch. I’ve got a couple other things I want to include in the patch so I’d like to wait a few days on it (Friday at the latest). However, I found something else out when I went to check this. In your version of the game you should be able to just walk up to the forge and use it regardless of finishing the quest. Apparently, I forgot to turn off the forge (probably after testing) so while it looks broken, it should still function like normal. This will be fixed next patch as well.
For now if you don’t mind could you just use this bug to continue? If you find that, for some reason, the forge doesn’t work in your game let me know and I’ll put out the patch immediately instead. Thanks for pointing this out, I appreciate it.