I'll say the character speed can DEFINITELY be better. The animation played like a full sprint, but character moved at a casual brisk walking pace. The level design itself was good, but for some reason at that first jump (where we turn leftwards to go up), the character simply refused to teleport, whilst not being fast enough for jumping. So I had to literally get to the edge of the platform multiple times to make a normal jump. Lotta things to improve here in that regard.
Otherwise, good effort.