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I love the style of this game, but It would be great if all the ingredients were in one spot and the customers order text was a bit easier to see.

The ingredients not being in one spot was a largely intentional design decision. We have/had plans for more features in this game including things like hazards that make the process more intense, as it's pretty relaxing pace now with no time limit (obviously these hazards and such would be optional), but placing ingredients in various places will allow us when expanding this later to use the different locations to our advantage in creating various ways to inject some difficulty into the game.

The customer text in Unity was placed in the bottom right in te dark part of the wall so it was easy to see, and I checked on multiple resolutions and the scaling of the UI worked fine. When it was exported however for some reason that UI no longer matched what I was seeing despite me having tested it in the exact same resolution in the game, so the text ended up being in slightly offset positions and put into the brighter areas. If we had had more time we would have added text boxes above the characters, but we were rushing near the last few hours to finish connection the pieces and getting the game to be playable we had to take a few shortcuts with the UI and such.

Thanks for playing, and glad you enjoyed the art, https://sofa-bed-studios.itch.io/ worked hard on it.