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I can't do much here. I don't know how it will be when I port to Android, but since LA has a lot of animations... sometimes those things happen. I can't do more than what I've already done over the years (memory usage optimization). On my laptop, I have 16GB RAM, and if I move the mouse too fast, it lags (it happens with any Renpy game) so... Also, some versions work like ass and others like a charm; I don't know what mysteries are behind all that because I don't do anything different in each version. On my PC, everything works perfectly, and on my phone (Pixel a6), when I do tests too.

Yeah sorry for bothering, i see its just not for weak phones)

Well, my idea is that when I port it to Android, it will be a compressed version without almost any animations, only the most relevant ones (lewd). Maybe then it will work better on phones with limited hardware.