You asked for honest feedback, so i will be honest. I like the idea of traversing the space and collective stuff from plantes, it would be really cool if more variety was introduced, so that you don't have to go back and forth just to collect some yaks. There could be way more things to do such as fight some aliens, or mine something things like that. Other than that camera definitly needs some more love, it feels pretty stiff and can make some of the players dizzy, i would recommend adding some micro accelerations or switching to mouse based camera. Oh and i think pressing q should rotate the camera to the left not right, feels more intuitive i think. I didn't manage to complete the entire game, because i got softlocked, by the engine waste incinerator. I know it's hard to achieve making a easily approachable games, but it's something that you should always keep in mind. I am also someone that is learning gamedev like you, so congrats on submitting your game and keep up with the good work.
Viewing post in Yak Shaving Space Delivery (brackeys 2025.1) jam comments
I absolutely agree!
Due to the short time, I focused on polishing for a few days instead of adding more mechanics, but I did not polish it enough and the camera and movements can be improved. I wanted to try to experiment with isometric / orthogonal views like in some old games… though I think it is much more difficult to digest!
I will keep in mind these things for next improvements once the jam is done :)