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Experience a day in the life of Marshmallows... one that could turn into a sweet adventure or a complete disaster!

https://itch.io/jam/brackeys-13/rate/3346416


I loved the cuteness of it all. The sound effects really pulled it off, and I loved it so much. Here are things that I loved about the game, and things I would love to see improved:

  • I loved the hidden management element to it. Was not expecting it at all from the title and the menu. Would love to have more control in what's being placed and when. It could gets chaotic and difficult to manage all marshmallows, especially once the attacking happens.
  • I loved the fact that we can aid them in battle, by placing enemies inside light areas. 
  • The thing I did not like, was the font for the main menu. It felt more unreadable, than like a marshmallow. Would definitely consider changing it to something more readable. Plus, the game title don't really fit the gameplay. Something like "The Cult of the Marshmallows" (I copied it form Cult of the Lambs, this was just an example by the way) would be more fitting imo.
  • Also would love more story as to why this is happening, and what are marshmallows.
  • The most captivating moment was when one of my fellow marshmallow turned on the entire family. Is it because of the weapon being cursed? Because I missed how it happened, as I was viewing a different area. So the feedback for that is, you need to find a way so that the player doesn't "miss" critical moments like that. Maybe, when the first time something like that happens, you could show an image, where a marshmallow betrays everyone and goes evil. 

For a gamejam, this project is sweet and wonderful. It definitely deserves more time to make it more intriguing and unique. I had a fun time, and all the very best! 😊