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Thanks for taking the time to leave your opinion of the game. My plan is to continue with the game for a couple of months after the jam is over to implement all the things I didn't have time to include (some of them similar to the ones you mentioned, like some abilities for the robot). I spent more time on art and bug fixes than on the game mechanics, but that's something I was already counting on. By the way, if you can play it on a portable machine (like Asus Rog Ally or Steamdeck), you'll see how the experience is much better than on a computer.

That's really cool. All the best for your project! Would love to see what you make it into.

Also sorry no, I don't own a portable machine, or a console, and I can't afford it too. Unfortunately, I won't be able to experience that.