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Nice idea of having your shield both a protector and a deflector! The game really tested me for my precision, unfortunately I failed. The player feels a bit floaty, which makes it very hard to avoid those damn spikes. I actually really enjoyed the level design, feels very oldschool Mario-like, knocking out enemies out of the platforms, and getting into all sorts of environmental and situational challenges to overcome, getting them to fight each other. I think level design is the strongest aspect of this game, and I wish I could get to the boss to see what's in the end :P Was very challenging, but I had fun!