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Release 110 has the game crash on startup for me.

Replacing jogl-all.jar with the version in Release 109 fixed the crash.

com.jogamp.opengl.GLException: Profile GL2 is not available on X11GraphicsDevice[type .x11, connection :99.0, unitID 0, handle 0x0, owner false, ResourceToolkitLock[obj 0x2aa6eebd, isOwner false, <1d87c41b, 4faed7ee>[count 0, qsz 0, owner <NULL>]]], but: [GLProfile[GLES1/GLES1.hw], GLProfile[GLES2/GLES3.hw], GLProfile[GL2ES1/GLES1.hw], GLProfile[GL4ES3/GL4.hw], GLProfile[GL2ES2/GL4.hw], GLProfile[GL4/GL4.hw], GLProfile[GLES3/GLES3.hw], GLProfile[GL4/GL4.hw], GLProfile[GL3/GL4.hw], GLProfile[GL2GL3/GL4.hw]]
    at com.jogamp.opengl.GLProfile.get(GLProfile.java:991)
    at main.Main$5.run(Main.java:395)
    at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:301)
    at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758)
    at java.awt.EventQueue.access$500(EventQueue.java:97)
    at java.awt.EventQueue$3.run(EventQueue.java:709)
    at java.awt.EventQueue$3.run(EventQueue.java:703)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:74)
    at java.awt.EventQueue.dispatchEvent(EventQueue.java:728)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:205)
    at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
    at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
    at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)

Hi, sorry about that. If you could provide the full, uncropped error log (including the header) that would be very helpful. Also, please contact me via the discord server or send me an email at oddvahu@ntnu.no if you can.

Me and ntfwc found a possible fix, if you could try this version http://oddwarg.com/Temp/jogl-all.jar and let me know the results that would be great.

Thank you, that build does resolve the issue.

(1 edit)

If you have the time, could you verify that the issue has not resurfaced in the latest version? (112)

Sorry for not noticing your question until now. The issue has not resurfaced in the latest version (113).

That's good, thanks for letting me know.