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Had a play of your game in this video here - at 13:28 -, where I give my thoughts while I play. Hopefully it's helpful feedback.

It's a fun concept, and I like the idea of being able to move around the scene and needing to fix up the path in first person but it would be great if there were more controls for the objects you pick up, such as being able to rotate them in your hand, or hold them further away so you can see more of whats in front of you. I spent quite a while on level 2 and, while I understood the puzzle, the margin for error was so small it took me quite a few attempts before I could get it right. If there was some way visibility could improve I think that would go a long way to making this game more accessible.

If you have time I'd greatly appreciate it if you could give my game a go to, happy jamming.

Thank you! Thank you! Thank you!!!
You gave great feedback and now I see how others tried to solve these. The stages aren't forgiving because when I was testing it, I knew exactly how everything worked and how to solve each level (I was solving these with seconds to spare). After I've received some replies on the submission i realized what I've failed to do. If I do decide to keep working on the game, I now know what I need to do to make it work :)
Really need to think up a way to teach the player about the mechanics. I did this part but not good enough it would seem. Thanks again for the video, greatly appreciated :D

Will ofc check your game later today (Its 2 AM and I don't know why I'm still awake xD )