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Thank you for your kind comment.  Yeah this issue with hitboxes we are to well aware of it. Sadly it was a bug we found after the deadline and push of the final build. Some of the spikes have their collider one pixel wider than their sprite. Worst case of that actually takes place in the last level (next level after the one you stopped at). We are currently working on bug fixes and as well implementation of cut content ( we had 6 different bioms designed and tiles pixelated but we manage to build levels for only 4 of them). We are planning to polish our game and publish it on itch.io after the voting ends and winners are announced. Stay tuned o/