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(1 edit)

Funny take on the theme and it's always impressive seeing a working 3D game in a week-long jam! The cutscenes are a great touch. At first it was way too easy to toss myself off the mountain too far to grab anything, but I buckled down, gave it another shot, used a little more patience, and finally got to the top, and I did feel proud of myself for figuring it out. Really neat stuff!