This had a good variety of minigames and was executed well. The visuals and sounds were good, and the music was a good choice. The movement was reminiscent of hotline miami, and was somewhat disorienting, but in a way that added to the game.
I feel some more feedback to the player would have made this a more enjoyable game, for example: Some kind of scoreboard based on how long you last, a timer representing how long your friend will be gone getting coffee ergo how long you need to last, a damage meter for the plant, etc. Right now it's hard to know if you're doing well or not, then suddenly you're hit with an ending scenario. Also somewhere to show in-game how many endings you've achieved would also be nice, anything to show progress really.
Good work overall, fun game.