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I like that you tried to create a game on some physics theory and I see that you implement the Newton's law of gravitation. That's definitely a plus.

However, in this Game Jam you could have used some proper graphic and audio assets to give your game an audiovisual boost.

You said that it was your first Game Jam, but was it also your first game you published in general?

(+1)

Yes, and I wanted to make everything self-made, but where I really failed that was the time management, so next time I will pay attention on this.

Yes, the good old time management problem.

But what exactly is missing, if you say that you failed at time management?