Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Always happy to see a fellow lowpoly horror enthusiast. Nice looking tunnel too, I'm planning a cave exploring game myself. How did you get the tunnel walls looking so natural?

I made them in blockbench, theres 4 parts that are randomly rotated and placed next to each other to form the tunel, + there are 4 floors tiles to make the tunel less round, if you want more info you can add me on discord: dxxs7y

(3 edits)

Hey, the cave is generated randomly,  so each playthrough is unique! The cave is made of parts that are as long as 4 moves, there are 4 different shapes of these cave parts, that fit together when rotated by 22.5 degress, so that's 16 different rotations for one part! This makes the generation look like the cave is never repeating! If you are asking about how the cave parts individually were made,  my teammate did the 3D models, so you can ask him directly ;)