Overall, the input feels good, the obstacles are challenging and unique. The art is simple and effective, it feels like an old flash game I might've played.
I found out that you can stay on the far left side of the screen for a long time before any obstacles hit you! I think something that might make this more exciting is if the fire hydrant spray moved faster than the player, and if the music changed (maybe sped up) as you got closer to work. Not only does that amp up the energy and add tension to the player, but it also lets us know that we are making progress, and that there is a definite end.
All that being said - I tried three times and never got to work! So it's certainly a challenge.