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It's very hard to understand correctly the issue without a screen shot :D

Anyway i guesses i can understand what you mean. For the newest version maybe i did adjust the default camera focal length.

So it makes the object look like being stretched in the z axis? Is it what you tried to describe?

If you have the Pro version, you will be able to adjust the camera focal length in the Trinus tab i remember correctly.

I wish i had nvidia 3d vision or 3d tv ... Lucky guys!