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Your game has potential guys! I’m sure you’ve heard of the bugs in there already, but I think some of them were quite funny actually, but you could transform them into a feature somehow:

  • Sometimes my character move extremely quickly and sometimes extremely slowly. I’m assuming that’s because you’ve used physics to move the character and you add forces in the Update method instead of the FixedUpdate. But that’s an assumption of course.
  • I managed to hold two items at the same time sometimes. When I threw the items only 1 was thrown and after throwing again the other was thrown.
  • The girl bringing food sometimes got stuck behind the cookingplace. Luckly she still filled the fridge :)
  • Lastly, I feel like the game is a bit too difficult at the start. Perhaps you could apply some scaling, where the first couple of items push back the monster quite far. And then, after a couple of items, they become progressively weaker.

Overall, it’s a pretty short and fun game to play. Well done! :)