Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

i managed to eventually buy everything by the end of the game. i admit i never figured out what the difference between the first two pickaxes are, they seem to behave identically to me. (i also never really figured out how the mining actually works... sometimes breaking a rock seems to drop a million orbs while sometimes it drops 0). my main strategy was:

1. break all the rocks with one and two slashes on them, as they (usually?) broke in one hit and seemed to nonetheless drop a million orbs most of the time

2. once i had the horizontal and dynamite things, i would use them, then break all the rocks that looked like they could break in one hit

i eventually started also trying to hit the red rocks as i noticed one of the times i broke one it seemed to blow up which resulted in a bunch of orbs. but then sometimes they would do nothing when they were destroyed, so i don't know what the deal was. i never figured out any special effects the blue rocks had.

it seems like the horizontal mining tool and the dynamite both are slightly glitchy. usually i can't get them to activate really "on purpose," instead i just spam click while moving my mouse around and eventually they sometimes work. my best guess is they have to be, like, perfectly aligned to the grid to work?

i eventually unlocked the art, which is nice, although there doesn't seem to be a way to close it.

anyway, that's basically a description of how my playthrough went. hopefully something there is useful. here's what i personally liked about the game:

- destroying the blocks is satisfying even though there isn't a sound effect. i think the vfx work is pretty good! same thing with the way the blocks spawn in each time.

- i like how the gameplay evolves over time as you unlock the new tools. it is always, at least for me, a game of trying to efficiently hunt down all the easily breakable blocks on the screen, but the upgrades make it so you're looking for both cracked blocks and the 1/2 slash blocks.

- i like the art!

(+2)

wow thanks for the in depth analysis! Yeah some of the elements are not intuitively explained, I will work on making things clearer. As for the 2 mining strike types that you start with, one hit for 2 damage and the other is just 1 damage. I will be adding numbers showing the damage you deal when you hit blocks. The explosives and horizontal strike are bugged, pretty awful bug to have. The scene, again not explained properly, should just be able to be clicked on to proceed the scene and eventually close it. Glad you like the art, I'm proud of my art haha <3