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Love the game's idea. Needs some work for balance though. Red feels really weak, meanwhile the base stats in green purple and orange feel really high in comparison. Also, it'd be great if somewhere in the deck menu, we could get a description for keywords. I only got to play one game, and I'm not sure what Cripple and Brainrot do. Overall, I enjoyed it, but my opponent playing the starter deck was understandably frustrated.

Yeah the game definitely still needs to be tuned some. If you hover over underlined text on cards, a popup describing the keywords will appear! Cripple reduces defense and Brainrot basically drains your mana every turn.