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Hey! Thanks for reaching out :)

No word yet on platforms, we'll decide on that once the game is ready.

For this version we didn't have a musician (the music was actually procedurally generated) so on the music department we should be better now. We're still on the creative rework to pry away from Kokosac's IP, but the combat has significantly been changed as well. Dodges and parries are being considered, but nothing final yet.