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so how do I fix this? 

FATAL ERROR in Vertex Shader compilation

ShaderName: shd_outline_old

D3DXCompile failed - result

at gml_Object_o_player_Draw_0

stack frame is

gml_Object_o_player_Draw_0 (line -1)

(+1)

Just read the wall of text above.

oh am dumb lol

Thanks