Congrats on completing the game! Here are some remarks.
The good
- The game features simple and intuitive controls and has a clear challenge and a goal.
- It is visually obvious where you’re not supposed to step (spikes) and derives into tactical gameplay
- The game has all elements and feels complete
- UI seems ok, although I believe there’s a better way to present the collectible item progress
Area of improvement
- The controls need to feel snappier, I feel like I don’t have enough control of my player character
- It’s hard to detect good items from the bad ones due to the overpixelated graphics
- The challenge feels too random, leading to unfair situations regardless of the skill
- Music needs some better progression/melody
If you follow these guidelines, you will essentially have a fun minigame, it currently feels too unfair, leading to getting boring quickly.