I see a few comments saying to game was too monotone or repetitive and yes both those things are true, but i think it adds to the game. From the description it feels like this was meant to represent a depressive episode or addiction in some way, which the game did a wonderful job of capturing the feel of. Especially with the room becoming brighter right before the "dead end" ending, something i don't think is commonly spoken about with suicides. Overall It may not be everyones cup of tea gameplay wise but storyline and emotion definitely made it worth it, the devs did amazing.