Map generation done for 2 of 3 zones! I just need to add content to the rooms of all buildings, but that can be done all at once at the end, because all 3 zones will share this functionality... I also dusted off a level generator previewer I wrote back in 2014 for Helllspace and was surprised to find it wasn't completely borked! That helped speed up work a lot, since I can actually see the whole map, and cycle generations quickly.
Every year for this challenge I take the week off work to give it 100%, and this yeah is no exception. No way I could get this much done without it.
Update forest road, with more variety and details:
The city, overtaken by blight it's all very samey, but hopefully room details will fix that:
Level previewer at work:
A very creepy final boss arena: