DAY 3 (Wednesday) - Inventory, Items, UI and First Soundtrack
At wednesday I've made a loot of changes to the grid system and added chests and items spawn to the game. Now you can open chests and get items in your backpack. We've also added a simple UI, a backpack and notifications above the character's head.
Made a lot of rework of level generation, but it still sucks for my opinion. Experimented with some huge levels.
Also we did a first attempts in making a simple soundtrack.
And of course, my friend continue to fight at pixel art frontlines.

*Special thanks to my fiance Ann for helping with some assets and to my good friend Caroline for making a music