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As far as it goes, it seems to work well enough, and be reasonably fun to play. ^_^

One thing that I'll say is that the infected never really feel like a threat, since they never seem to attack the player.

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Aye, the enemy AI is basically non-existent right now, they just move around randomly for testing purposes. The plan is to have them do one of a few things: discover hex tiles, try to mutate, attack the player.

Thanks for taking the time to check it out! 🙂

Fair enough! I hope to see a build with AI implemented at some stage, then! ^_^

And checking it out was my pleasure. ^_^