As far as it goes, it seems to work well enough, and be reasonably fun to play. ^_^
One thing that I'll say is that the infected never really feel like a threat, since they never seem to attack the player.
Aye, the enemy AI is basically non-existent right now, they just move around randomly for testing purposes. The plan is to have them do one of a few things: discover hex tiles, try to mutate, attack the player.
Thanks for taking the time to check it out! 🙂
Fair enough! I hope to see a build with AI implemented at some stage, then! ^_^And checking it out was my pleasure. ^_^