I really like the vibe of this game. reminds me of those old cartoon network flash games and earthbound.
I think the first impression could do with a 2nd pass
- A little more juice on the player. an interact and no interaction sound, a sound on the dash. MAYBE footstep sounds when walking on certain tiles
- A little more juice on dialogue. not necessarily unique talk sounds for every character in the game. maybe a quick text crawl with a sound. maybe just a menu sound when switching to the next dialogue page
- Guarantee the player has money to buy and something to sell when visiting the shop for the first time
- Guarantee the player has a mushroom to deposit when visiting the museum for the first time
the last 2 i'm more iffy about. It seems like "the right thing to do" but without doing it, the game is more mysterious which may draw your target audience in harder