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Today, among other things, I finished room interiors for the whole map, linked in all the required events and triggers to win/lose, made screens for each state and also a kick-ass title screen. Here is a sample of rooms for the forest road - the bar looks particularly cool IMO. Like an old timey wine cellar.


And here is that kick-ass title screen:


If you look closely you'll see all four of them are a bastardization of the space marine portraits from my previous 7DRL Hellspace. It's so good having as much artwork built up as I do now, I can mash things together really quickly out of the repository of old stuff.