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(2 edits) (+1)

I only played until pickaxe, but enjoyed the sense of exploration and Blorb.

Good:

  • Music is nice
  • The dev graphics are charming and have a decent amount of variation
  • Writing is fun
  • Blorb’s portrait brings me great joy

Not good:

  • Collision detection is a bit janky (can’t go through what looks like 1-til gaps between trees and walls, sometimes empty parts of Blorb’s sprite gets caught on corners of scenery)
  • Enemies can shoot across screens
  • Some walls don’t line up between screens (it looks like there’s a large open edge you can traverse to the next screen, but the next screen only has a 2-unit high gap that the player can’t see)

Other:

  • Being frozen while picking up mushrooms initially felt strange (I expect walk-over pickups to be instant), but I suppose it adds to the tension during a night time run
(+1)

Thanks for the feedback and for playing! The collision is a MESS.