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Hi everyone,

Thank you for the engaging discussions.

We have identified two similar situations regarding limits:

Restricted Limit

“20021” (Side Holster) states:

You can control 1 additional [[weapon]] upgrade that has the restricted keyword.

The “Restricted” rule specifies:

A player cannot have more than two cards with the restricted keyword in play under their control at the same time.

When you lose the “20021” ability, you must immediately choose and discard restricted cards until you have a number of restricted cards in play equal to your limit.

Ally Limit

“01073” (The Triskelion) states:

Increase your ally limit by 1.

The “Ally Limit” rule specifies:

Each player is permitted to control a maximum of three allies in play at any given time.

When you lose the “01073” ability, you must immediately choose and discard ally cards until you have a number of allies in play equal to your limit.


These mechanics work because we have a Restricted/Ally Limit Monitor that processes whenever your restricted or ally cards change.

Based on these rules, the alter-ego side of “32001a” (Colossus) does not have the ability:

Colossus can have 1 additional tough status card.

Therefore, when Colossus flips to alter-ego form, he immediately loses this ability, which should trigger a tough limit Monitor.

Additionally, effects that treat him as blank (such as being attacked by “45083a”) will also cause him to lose this ability and should trigger the tough limit Monitor.

However, we have not implemented a tough limit Monitor in the current version (0.5.8.199), so it does not function as intended. We plan to implement this feature in the next version.

Thank you for your understanding!