Thank you for the feedback! We were aware of the hard movement , but we had to start creating levels because it took us a long time to create the turrets , swords , satellites and buildings ( both models and codes ). Also we wanted to experiment with the levels , level 1 having multiple ways to take , while level 2 and 3 being linear , also all levels had turrets even the tutorial .
Again thank you for the feedback . And hopefully next time it's better