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(1 edit) (+1)

Thank you for the feedback! We were aware of the hard movement , but we had to start creating levels because it took us a long time to  create the turrets , swords , satellites and buildings ( both models and codes ).  Also we wanted to experiment with the levels , level 1 having multiple ways to take , while level 2 and 3 being linear , also all levels had turrets even the tutorial .

Again thank you for the feedback . And hopefully next time it's better