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Day 6 Report - 8 dev hours - Check it out! http://slashie.net/kobaloi/


Added contributions from Mateo Robayo and QuietGecko!

  • Tests of new palette
  • Changed some character representations
  • Audio setup
  • First version of environmental audio for forest
  • Sound effects for some actions (axe, pickax, till, etc)

Beside this, the following was added

  • Build objects into the world directly (instead of adding them to the inventory)
  • Change field of view depth and color based on how deep you are into a cavern.
  • Place buildings in the map procedurally.
  • Make the "memory" system remember displayed tiles including items and animals.
  • Render memorized tiles in a different color than the environmental darkness.
  • Make trees solid and opaque
  • Add "notes" with hints
  • Show current day
  • Open and close doors.
  • Craft Raft and row above lakes.
  • Allow breaking down walls and fences