Day 6 Report - 8 dev hours - Check it out! http://slashie.net/kobaloi/
Added contributions from Mateo Robayo and QuietGecko!
- Tests of new palette
- Changed some character representations
- Audio setup
- First version of environmental audio for forest
- Sound effects for some actions (axe, pickax, till, etc)
Beside this, the following was added
- Build objects into the world directly (instead of adding them to the inventory)
- Change field of view depth and color based on how deep you are into a cavern.
- Place buildings in the map procedurally.
- Make the "memory" system remember displayed tiles including items and animals.
- Render memorized tiles in a different color than the environmental darkness.
- Make trees solid and opaque
- Add "notes" with hints
- Show current day
- Open and close doors.
- Craft Raft and row above lakes.
- Allow breaking down walls and fences