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Really glad to hear you enjoyed the game! It's been a couple years since I posted it and I'm honestly pleasantly surprised people are still interested in playing it. The version I've posted on itch is a little older than the version posted on rpgmaker.net partly because there was less interest here and I genuinely forgot to update it here.

It's only 1 version ahead so you won't have missed much, just a few balance tweaks (https://rpgmaker.net/games/10161/). I've been meaning to come back and fix a few things/ add a few quality of life updates for the longest time now so I'll be putting together something in a few days likely. Just want to do some testing first for a mobile app version along with some re-balancing. The fear encounter especially is a little underwhelming and some of the superbosses are probably a little drawn out I would imagine. The current escape formula is a bit wonky too.

Both of the character side missions are on the west side of the map. There's a tile on the beach map north of Hopoki town that leads to the shipwreck and to trigger Lauriett's you need to stay at the old lady's house by the graveyard.

Thanks for playing my game, it's always nice to hear feedback.

-HD

Oh, I had no idea that there was another version, thats cool, I'll check it out. Right now I already found the ending locations, found the "Hall of Mirrors" that I didn't found before and even the "Catasthrope" superboss that wiped my ass the first time because I was not careful. Still I didn't find the "5 elites" or the enemy that drops the staff that allows you to cast Doomsday. Also another thing I discovered is that you cannot get the hunter achievment after you cleared Aquaria because the enemies that have the skill that you need to steal despawn and you can't fight them. It was a pleasure to play your game, really great experience. Do you have any other JRPG games released that I can check out? I would gladly play them. Cheers!