Excellent work! I really enjoyed my play throughs! The vision cones were neat, and the charging mechanic was nicely implemented and cool that I could kill blobs and blow off blocked doors! The only issues I had were sometimes rooms weren't accessable due to doors butting up against corners, sometimes the reactor spawned to the side of a door, not granting access to the panel, and that the majority of the time I was given a self-destruct sequence that was impossible to escape, e.g. the door is 100 spaces away, I was given 80 steps to get there.
Thanks for making this! I know it was a ton of work, so very glad you finished :)
Loved all the hud stuff, very cool. I can totally see this becoming something bigger if that's what you wanted :D