Looks good, but gameplay is almost nonexistent. Nothing had a collision box, so you could just go through the walls and fall out of the map. The ending didn't really make any sense either. It felt very abrupt. But I see a lot of potential for a complete game, especially with the artstyle. Nice!
Viewing post in MouseRun jam comments
Yeah I gave up on making gameplay after swtiching render pipelines mid-jam (I'm also a very bad beginner programmer :P). It screwed up my light intensity values, and my entire gameplay was based on that. I decided to get some enjoyment out of this game jam and create the gfx :P. I know I should've at least add some proper colliders and end-game screen, but I didn't thought I will submit the project. I've changed my mind 30min before end - i just had enough time to build a working version and upload it to itch >.<