Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for playing!

The softlocks should have been resolved in the 0.2 update. In the future I might add an additional fix to prevent the player character from ending up offscreen altogether.

You get two inventory spaces for doing the farm girl's quests and the fifth for solving the "creatures on a compass" puzzle. The farm girl's house always appears 4 spaces away from the church, so it should be one of the first ones you encounter. Her entire quest line has you fighting enemies rather than bringing them back, which you don't really need much inventory space for. Of course there's nothing in the game right now to suggest that is the case to new players, so I'll definitely try to spread out the inventory upgrades a bit in future releases. I will also look into making enemies a little easier to lift, that's been a very common request.

I wish I had more time to develop the horny content, it is quite unfinished at the moment. I'm planning to make the characters on the right screen more dynamic in how they react to each other and add climax animations and such. One of the features I really wanted to add was to show the characters and sex animations as silhouettes at first and reveal them fully after the player's magic capacity is high enough. Something to set the mood a little more.