It does not display anything else, if what you meant was running it through cmd.exe
According to github, Raylib-go supports back to OpenGL 1.1 if you compile it with the opengl11 / opengl21 build tag: https://github.com/gen2brain/raylib-go see "Build tags", but I'm not sure if it's as easy as just building it as such or if your entire software will break if you do this. If it's not so easy, and I don't really do so much software development and such just gamedev so this is a bit out of my league, I think I will try to figure out how to backport it to OpenGL 2 myself because I'd really like to use this software, it looks very cool