OK, this game is quite addictive and although the customers are scary at first, we get used to the SFX pretty quickly. Some improvements to make:
* Reset the timer once the customer has told the player what he wanted. I lost sometimes despite rushing straight into the right aisle. I even lost although I was just NEXT the arrow!
* Maybe scramble the aisles so the player will not get used to the layout?
* Sometimes the labels can be seen backwards as the textures are so close to each other, unless it is wanted due to the DukeNukem3Desque GFX.
* It is possible to throw the box while tidying the aisle, with the right-click button. The box then goes awry.
* Add the possibility to skip the intro.
* I had hard times stacking the lower right item on the shelves, whatever it is.