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(3 edits) (+1)

OK, this game is quite addictive and although the customers are scary at first, we get used to the SFX pretty quickly. Some improvements to make:
* Reset the timer once the customer has told the player what he wanted. I lost sometimes despite rushing straight into the right aisle. I even lost although I was just NEXT the arrow!

* Maybe scramble the aisles so the player will not get used to the layout?

* Sometimes the labels can be seen backwards as the textures are so close to each other, unless it is wanted due to the DukeNukem3Desque GFX.

* It is possible to throw the box while tidying the aisle, with the right-click button. The box then goes awry.

* Add the possibility to skip the intro.

* I had hard times stacking the lower right item on the shelves, whatever it is.