recording: http://b.1339.cf/pvskoyy.mp4
observations:
* I didn't get to see much of the game thanks to skelebro, maybe make his bone arc more vertical so even when it's on path to get you you can strafe out of the way?
* making jumps a limited resource seems like an odd choice IMO, since you can only progress by jumping: it makes it possible to make a level unfinishable for actions you took well in the past. Either give the player all the info they need to beat the level up front by making the game last a single screen, or do something like add a double jump and make that limited so the game only becomes harder, not impossible, if you mismanage it