@ took a 2½-hour nap and only recovered two Fatigue #s. Something is very wrong here, lol. That long of a nap should be at least 5 #s, especially if @'s hunger is low.
Added to the list #108
When you hit the end of the procedurally generated world, it should say upon examination, "You see: A steep cliff with no bottom."
I'm going to add unbreakable mountains or cliffs there. #59
Eating "Coffee" should reduce your fatigue! Actually, shouldn't a lot of non-sickening food cause you to feel more refreshed? Especially the berries, I would think...
Added to the list since that was planned but somehow missing on the list.
The game is unable to resume focus when I change tabs and then try to go back to it. I had to close the tab and lost a lot of progress from this.
Interesting, are you playing the itch.io version, or the standalone at slashie.net?
What is the point of credits? The game doesn't say anything about what you get from them...
There's still nothing to do with them, besides growing the number. We are planning for you to be able to exchange them for batteries and other supplies. #8
I don't understand why I can't move diagonally yet animals can. I thought, because I couldn't move diagonally, nothing else could
You can move diagonally using the numpad. Still figuring out a solution for non-numpad keyboards. Maybe using the WASD side, and removing all conflicting commands
Is there any way to generate more seeds from your garden without finding them in the world
Yes, you can extract them from fruits using "T"