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(2 edits)

Hello again!

So I looked into your suggestion and found that you were correct! You can easily build MasterPlan with OpenGL 2 support by adding 

-tags opengl21

to the `go` command. This means the run command would be:

go run -tags opengl21 ./

and the build command:

go build -tags opengl21 -ldflags -H=windowsgui -o MasterPlan.exe ./

Unfortunately, while I tried to modify the official builds to be built off of OpenGL 2.1, that caused black screens on Mac, so I can't adopt that change permanently. Sorry! I'll update the recommended system requirements for MasterPlan and see if I can update the build script to make this easier.