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(+1)

about the selection issue: stardew valley has the same guide system, but the big difference is that you can use your mouse cursor to hover over the 9 tiles around you, and that'll update the guide so that when you click you'll target that tile (and automatically face the right direction). this makes it a lot easier to do things like stand in one place and water a bunch of adjacent crops without having to wiggle around each time to align perfectly.

something i'd suggest would be to expose keybindings; as somebody who's left-handed WSAD controls are actually really difficult to use and it would be great to be able to change that to arrow keys.

Hey Thanks for the response. I think I’m in agreement with you. I don’t usually play the game for large swaths of time so the quality of life issues don’t tend to dawn on me as quickly. The other day though I was planting seeds and I agree, it can get pretty tedious. I’ll look into modifying how selection works. I can’t say for certain when it will be implemented but I’d wager week or the next as I think it’s a fairly large issue.

As for keybindings, yes I definitely want to make them configurable. Actually, this is going to sound terrible, being right handed, I never really considered control schemes for left handed people. In any case sorry about that. I want to look into rebindable keys as well. Maybe I’ll see what I can do to move it up on the list of things to add.