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Hello, let's talk about the game. It was worthy of a grin in the beginning but then it just got weird. All the weapons covered up 80% of the screen, but that really wasn't a big deal, since the zombies weren't really a challenge, with the 10 guns and all. Speaking of zombies, the player can't really tell when the zombie has died, since they don't really walk towards you, they "manoeuvre" towards you. I found that the days end abruptly and the same could be said about the little monologues. The models seem to be out of proportion as well, like that ginormous table in the yard, but this is just nitpicking, nothing important. However, I do appreciate the effort put into this game, well done.

Trying to make ragdolls didn't seem hard when i first thought of it but it was too late when i found out the truth. Will be trying to improve them in a later version. Project was overscoped no doubt. Thanks a lot for the feedback and thanks for playing!