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Okay I was wrong.

BIG suggestion: Add the time clock to the potion menu. Mention the amount of time it takes to make a drug in the recipe, and maybe reduce the craft time (-10% or so) once you master a recipe or the more you make it.

I was really shocked once when I made a ton of potions that it went from 6AM to 19:00?  (Thought, oh that makes sense. But it was still annoying if you have plans and wanna make some cash.

Maybe that can be a house upgrade too? Bulk potion making, slow cooking certain potions. (Maybe the boy who likes to "Hero worship" you at the tavern could become an apprentice and you could set him to tasks like making pulps and harvesting the garden. And you could "train" him like you can your animals for certain skills and activities.)