Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

It's pretty interesting to play as a rabbit, but it is a little strange that you can only jump from a standstill. I also found it hard to gauge how far the rabit would jump. Though, good that the rabbit looks different when charging up the jump. The checkpoint were a welcome addition. The piano music was great; perhaps you could add some sfx's as well. Be for I forget, the paper airplane ending was also pretty funny.

Thank you for the input! The jump has a charge mechanic that hits its max in 0.8 seconds I believe, but I do think you're right in that it'd be better to just get rid of that and allow the player to do a consistent length jump from both running and idle states.